Official Changelog Tracker · Verified Sources

Graveyard Keeper 2 Patch Notes (Update 1.011, 1.010 & 1.009)

All official patch notes for Graveyard Keeper 2, sourced from the developer's Steam announcements — from the Day 1 launch through Update 1.011. Tracking when the game launched or which platforms it supports? See the release date & platform schedule (September 22, 2026 worldwide).

Patch

Update 1.011 is live

Major quality-of-life and automation milestone: placed objects and workstations can now be moved in build mode, BepInEx ships with the game for built-in mod menu management, zombie assistants can start and finish autocrafts at Furnaces, Kilns, Ovens, Compost Piles, and Distillation Cubes, quarry workers haul stone and marble autonomously, zombies can be cremated, and widescreen/ultrawide support is officially added.

  • Build mode: placed objects and workstations can now be moved freely without destroying and rebuilding them
  • Zombie assistants can now start and finish autocrafts in the Yard (Furnaces, Kiln), Home (Kitchen Oven), Garden (Compost Pile), Vineyard Basement (Cider/Wine), and Alchemy Lab (Distillation Cube); they earn tech points upon craft completion but still require player tech mastery to start crafts
  • Zombie workers in a Quarry now bring Stone and Marble to chests autonomously without needing a separate quarry assistant
  • Zombies can now be cremated at the Crematorium to recover camp capacity and harvest Salt/Ash
  • Fine Jewelry (Jeweler III) sell price fixed (previously erroneously sold for 1 bronze)
  • Added support for widescreen (ultrawide) resolutions and in-game crafting queue total output display
  • Controller navigation: bumpers (LB/RB) now transfer items 10 at a time
  • BepInEx now ships with the game, providing an in-game mod menu to enable, disable, and auto-load mods
  • Trading & economy balance: vendors restore purse currency faster, advanced flasks are cost-effective, and conveyor belts face up by default
  • Fixed crashes with long playtime in some cases and fixed extremely slow ladder climbing
  • Fixed Albert's zombie raising the zombie limit and breaking the debuff, and fixed Resurrection Room gate locking after 1.009.1
  • Fixed the autopsy table UI counting already buried bodies and fixed zombie farmer carrying seed in organ slots
View official announcement ↗
Patch

Update 1.010 is live

Major gameplay and stability release: order slots count now rises up to 5 based on villagers count, zombies give more conveyor gears with Belt Master perk, fixes for Dry Cleaning and Surgeon's Error inspirations, Doctor's basement door fix, banner placement in Central Districts Purge: Part II, and extensive collision softlock fixes.

  • Order slots count now rises up to 5 depending on villagers count at the Town Warehouse
  • Zombies now give more gears for conveyor belts with the Belt Master perk
  • Fixed being unable to place the banner in Central Districts Purge: Part II
  • Fixed the glitched door to the Doctor's basement and resolved NPC Jack quest submission bugs
  • Fixed issues with town-related inspirations as well as Dry Cleaning and Surgeon's Error inspirations
  • Fixed the Keeper getting stuck behind or in the bed after loading a save
  • Fixed getting stuck in the dungeon after entering from the Town Warehouse and sinking into upper floors
  • Fixed getting stuck behind pottery during the sewer fight and getting trapped after soldiers spawn
  • Fixed morgue counter staying at 1/19 with no corpses present and fixed zombie porter walking through factory walls
  • Fixed consistent crash during Battle Operation Potato Part I and game hang on exit after long play sessions
View official announcement ↗
Patch

Update 1.009 is live

Essential stability update addressing loading crashes, zombie station freezes, gardener harvest errors, nun softlock, sawhorse lumber drops, Son of a Butcher organ bonus, Sauna energy bug, and tech tree oven visibility.

  • Fixed a game crash while loading a save game (loading hang resolution)
  • Zombie caretakers/gardeners no longer report error status when harvesting crops
  • Worker zombies in the quarry, sawmill, and mine no longer freeze or lock up when reassigned
  • Caretakers can now be inspected while out working in their field stations
  • Fixed softlock when talking to the nun in the base camp during church renovation
  • Sawhorse workstation now correctly drops cut logs and wooden billets on completion
  • Son of a Butcher perk now properly applies bonuses to organ surgery and pocket extractions at the Autopsy Table
  • Pre-order Sauna bonus fix: resolved bug where sauna rest permanently reduced max food energy restore rate
  • Tier-2 kitchen oven is now hidden from the culinary tech tree until the base oven is repaired
  • Study Table survey trigger properly registers grape juice and grape wine for scientific insight
  • Fixed missing localizations during the eastern sluice-gate battle and corrected PR activity naming
View official announcement ↗
Milestone

Graveyard Keeper 2 - Plans for the future

Official developer roadmap outlining upcoming quality-of-life improvements, automation upgrades, and balance reworks.

  • The number of gears zombies provide for conveyor belts will be increased (both with and without perk)
  • Faith granted for the sermons will be increased
  • Already constructed workstations will be movable
  • Zombie-helpers will gather crafted resources and restart crafts in Kilns and Furnaces
  • Zombie-farmers will be able to collect Peat and start new crafts at Compost Heaps
  • The Panic Reduction system will be reworked
  • The number of order slots will increase with the population; trader upgrades will be rebalanced and simplified
  • Hypno-devices will be rechargeable through the Astrologer; cremation for zombies will be implemented
View official announcement ↗
Patch

Update 1.008 is live

Stability-focused update fixing crashes on save load and bed-entry, softlocks in the Town Warehouse and vine cellar, and several perk and crafting tooltip corrections.

  • Fixed a crash when going to bed that could throw the player out of bounds
  • Fixed loading a save getting stuck on an infinite load screen (conveyor-related exception)
  • Cleaned up a weird collision on the right side of the workyard; fixed clipping in Town Warehouse and vine cellar
  • Fast Travel Points can no longer be used during battle; fixed zombie Panic debuff not triggering when over the zombie cap
  • Fixed Sommelier perk correctly boosting wine crafting; corrected distiller craft tooltip requirement info
  • Save slots now show up-to-date info and the correct happiness icon
View official announcement ↗
Patch

Changelog — 1.007

Major bug-fix pass addressing item-duplication exploits, severe save-FPS drops, the game-breaking Central Districts Purge progression blocker, and restoring the Tempering Expert master-unlock perk.

  • Fixed item-duplication exploits including bag-to-bag transfers and alchemy/farmer bag abuse
  • Fixed severe FPS drops (down to ~2 FPS) when saving
  • Fixed the game-breaking Central Districts Purge: Part I & Part II progression issue
  • Fixed Tempering Expert perk correctly granting Mastery bonus and unlocking Master Armor/sword crafting
  • Dynamite can now be destroyed or sold; fixed potter's wheel getting stuck on Craft
  • Rebalanced self-study books; fixed iron supply delivery quests getting stuck
View official announcement ↗
Patch

Update 1.006 is live

Added in-game bug reporting for Steam PC, fixed kitchen zombies burning ingredients without producing dishes, and locked down static-price trade goods so they no longer double on first buy.

  • Added in-game bug report functionality for the Steam PC build
  • Kitchen zombies no longer consume or burn ingredients without producing the dish
  • Static-price trade goods keep a fixed price (no doubling on first buy)
  • Extra bag slots now work for pickups and vendor buys when the backpack is full
  • Fixed intermittent crashes on ultrawide/non-standard resolutions
  • Fixed crop beds getting permanently stuck just before harvest
View official announcement ↗
Milestone

400 000 Copies of Graveyard Keeper 2 Sold!

Lazy Bear Games announced that Graveyard Keeper 2 surpassed 400,000 copies sold across all platforms, sitting at 84% positive reviews on Steam.

  • Over 400,000 copies sold across all available platforms
  • 84% positive reviews on Steam
View official announcement ↗
Patch

Update 1.005 is live

Resolved critical morgue and station lockups including the Study Table science-point blocker and Crematorium corpse jam, plus increased tree-log sawing yield and rebalanced Kiln/Furnace costs.

  • Fixed the Study Table locking up after inserting an item for Science, so research could no longer be started
  • Fixed the Crematorium getting stuck with a corpse on the table and becoming unusable
  • Increased tree-log yield when sawing (more chunks per log)
  • Rebalanced Kiln and Furnace craft/fuel costs
  • Improved performance at the top of the alchemy tower (heavy FPS drops)
  • Pending zombie crafts now show when skill level is too low
View official announcement ↗
Hotfix

Hotfix - Pre-order bonus content

Day 1 hotfix resolving an issue that, in some cases, prevented pre-order content (Estate Sauna and Grand Inquisitor outfit) from appearing in existing save files.

  • Fixed pre-order bonus content not appearing in existing save files in some cases
View official announcement ↗
Milestone

Graveyard Keeper 2 is OUT NOW

Official worldwide launch announcement. Demo save files carry over to the full 1.0 release. Players who pre-ordered unlock the Estate Sauna building and platform-specific Grand Inquisitor outfit.

  • Graveyard Keeper 2 released worldwide on PC, PS5, Xbox Series X|S, Nintendo Switch and Switch 2
  • Demo save files carry over directly into the full game
  • Pre-order bonuses: Estate Sauna building and platform-specific Grand Inquisitor outfit
View official announcement ↗

Guides Updated for Patches 1.009, 1.010 & 1.011

Workyard Conveyors (Moveable Stations & Autocrafts) Zombie Automation & Organ Upgrades Fix Save FPS Drops & Stuttering (Update 1.011) Donkey Schedule (Morgue 1/19 Counter Fix) Vendor Orders (5 Order Slots Scaling) Autopsy Strategy (Surgeon's Error Fix) All 3 Endings & Town Gratitude

Console & Nintendo Switch 2 Update Roadmap

Keepers on Nintendo Switch, Nintendo Switch 2, PlayStation 5, and Xbox Series X|S often track how official patches deploy across platforms:

  • PC Steam (Lead Platform): Hotfixes and major updates (such as Updates 1.008, 1.009, 1.010, and 1.011) deploy to Steam players first.
  • Nintendo Switch & Switch 2: Console builds must pass platform certification before release. As reported by developers and confirmed by community players, console patches typically follow PC milestones by 1 to 2 weeks, rolling cumulative bug fixes (like morgue counters and inventory softlocks) into grouped console updates.
  • Cross-Platform Parity: All gameplay mechanics, order slot caps, and autopsy math are synchronized once console approval completes.

Frequently Asked Questions About Graveyard Keeper 2 Updates

What was added or fixed in Graveyard Keeper 2 Update 1.011?

Update 1.011 added the ability to move placed workstations in build mode without deconstruction, enabled zombie assistants to start and finish autocrafts at Furnaces, Kilns, Ovens, Compost Piles, and Distillation Cubes, added integrated BepInEx mod management, allowed zombies to be cremated, added ultrawide resolution support, fixed Fine Jewelry sell prices, and fixed long-playtime crashes and slow ladder climbing.

Why is my zombie assistant not starting crafts at the furnace or kiln in Update 1.011?

As confirmed in the Update 1.011 changelog, zombie assistants earn tech points when finishing crafts, but they still require player tech mastery to start crafts. The player must unlock the corresponding technology node and recipe in their skill trees before the assistant will begin work.

Do quarry workers in Update 1.011 still need a zombie assistant to haul stone?

No. In Update 1.011, zombie workers in the Quarry bring Stone and Marble directly to chests autonomously, matching lumberjacks and miners. A separate quarry assistant is no longer needed.

How often does Graveyard Keeper 2 release game updates?

Developer Lazy Bear Games deployed continuous post-launch updates throughout September and October 2026, delivering Updates 1.005, 1.006, 1.007, 1.008, 1.009, 1.010, and 1.011 to fix progression blockers, expand order delivery slots, and balance zombie automation.

When do Nintendo Switch, Switch 2, and PS5 get Graveyard Keeper 2 updates?

Console builds for Nintendo Switch, Switch 2, PlayStation 5, and Xbox Series X|S follow Steam PC updates by 1 to 2 weeks due to platform certification pipelines, delivering cumulative stability and performance improvements.

What was added or fixed in Graveyard Keeper 2 Update 1.010?

Update 1.010 expanded Town Warehouse order delivery slots up to 5 based on villager count, boosted zombie conveyor gears with the Belt Master perk, resolved the Central Districts Purge: Part II banner bug, fixed the Doctor basement door, and corrected the pre-order Sauna overhead item hiding bug.

All entries sourced from Lazy Bear Games' official Steam announcements. No community-reported or unofficial claims are included on this page.

Experiencing performance issues that these patches did not resolve? Check the system requirements & PC specs page for minimum hardware, Steam Deck tuning, and the Update 1.005–1.007 performance-fix summary.